protlib builds on the struct and SocketServer modules in the standard library to make it easy to implement binary network protocols. It provides support for default and constant struct fields, nested structs, arrays of structs, better handling for strings and arrays, struct inheritance, and convenient syntax for instantiating and using your custom structs.
Here’s an example of defining, instantiating, writing, and reading a struct using file i/o:
from protlib import *
class Point(CStruct):
x = CInt()
y = CInt()
p1 = Point(5, 6)
p2 = Point(x=5, y=6)
p3 = Point(y=6, x=5)
assert p1 == p2 == p3
with open("point.dat", "wb") as f:
f.write( p1.serialize() )
with open("point.dat", "rb") as f:
p4 = Point.parse(f)
assert p1 == p4
You may use the socket.makefile method to use this file i/o approach for sockets.
protlib is free for use under the BSD license. It requires Python 2.6 or any later version in the 2.x line and has no other dependencies.
You may click here to download protlib. You may also run easy_install protlib if you have EasyInstall on your system. The project page for protlib in the Cheese Shop (aka the Python Package Index or PyPI) may be found here.
You may also check out the development version of protlib with this command:
svn checkout http://courtwright.org/svn/protlib
You may download older versions of protlib and view older versions of the protlib documentation here.
This is the root class of all classes representing C data types in the protlib library. It may not be directly instantiated; you must always use one of its subtypes instead. There are three optional keyword arguments which you may pass to a CType:
length: Only valid for the CString and CArray data types, for which it is required. This may be either an integer or a string denoting the field where the actual length value may be found. For example:
>>> from protlib import *
>>> class Person(CStruct):
... state = CString(length = 2)
... name_len = CShort()
... name = CString(length = "name_len")
...
>>> Person(state="VA", name_len=3, name="Eli")
Person(state='VA', name_len=3, name='Eli')
always: Use this to set a constant value for a field. You won’t need to specify this value, and a CWarning will be triggered if this field is ever assigned a different value. For example:
>>> import warnings
>>> warnings.simplefilter("always")
>>>
>>> from protlib import *
>>> class OriginPoint(CStruct):
... x = CInt(always = 0)
... y = CInt(always = 0)
...
>>>
>>> op1 = OriginPoint()
>>> op1
OriginPoint(x=0, y=0)
>>> op1.x = 5
protlib.py:378: CWarning: OriginPoint.x should always be 0 but was given a value of 5
warn("{0}.{1} should always be {2!r} but was given a value of {3!r}".format(self.__class__.__name__, name, field.always, value), CWarning)
>>>
>>> buf = op1.serialize()
>>> op2 = OriginPoint.parse(buf)
protlib.py:378: CWarning: OriginPoint.x should always be 0 but was given a value of 5
warn("{0}.{1} should always be {2!r} but was given a value of {3!r}".format(self.__class__.__name__, name, field.always, value), CWarning)
>>>
>>> assert op1 == op2
default: Like the always parameter, except that no warnings are raised when a different value is parsed or serialized. Also, a default parameter may be either a value or a callable object. For example:
>>> from protlib import *
>>> class Point(CStruct):
... x = CInt(default = 0)
... y = CInt(default = lambda: 5)
...
>>> p = Point()
>>> p
Point(x=0, y=5)
The size of the packed binary data representing this CType. Note that this is a classmethod for subclasses of CStruct.
The format string used by the underying struct module to represent the packed binary data format. Note that this is a classmethod for subclasses of CStruct.
Accepts either a string or a file-like object (anything with a read method) and returns a Python object with the appropriate value.
>>> raw = "\x00\x00\x00\x05"
>>> i = CInt().parse(raw)
>>> assert i == 5
Note that unlike the struct module, protlib right-strips strings when they’re parsed, starting with the first null byte. For example:
>>> raw = "foo\x00\x00"
>>> import struct
>>> s = struct.unpack("5s", raw)[0]
>>> assert s == "foo\x00\x00"
>>>
>>> from protlib import *
>>> s = CString(length = 5).parse(raw)
>>> assert s == "foo"
>>>
>>> raw = "foo\x00!"
>>> s = CString(length = 5).parse(raw)
>>> assert s == "foo"
Note that this is a classmethod on subclasses of CStruct.
Serializes the value according to the specific CType class. Note that this takes no argument when called on a CStruct instance.
Because protlib is built on top of struct module, each basic data type in protlib uses a struct format string. The list of struct format strings is here and the protlib types which use them are listed below. These sizes are constant on all processor architectures by default, but this will change if you change the value of protlib.BYTE_ORDER
C data type | protlib class | struct format string | size in bytes |
---|---|---|---|
char | CChar | b | 1 |
unsigned char | CUChar | B | 1 |
short | CShort | h | 2 |
unsigned short | CUShort | H | 2 |
int | CInt | i | 4 |
unsigned int | CUInt | I | 4 |
long | CLong | q | 8 |
unsigned long | CULong | Q | 8 |
float | CFloat | f | 4 |
double | CDouble | d | 8 |
char[] | CString | Xs (e.g. 5s for char[5]) | 1 * length |
You can make an array of any CType. Arrays pack and unpack to and from Python lists. For example:
>>> ca = CArray(5, CInt)
>>> raw = ca.serialize( [5,6,7,8,9] )
>>> xs = ca.parse(raw)
>>> assert xs == [5,6,7,8,9]
Arrays may either be given default/always values themselves or use the default/always values of the CType they are given. For example:
>>> class Triangle(CStruct):
... xcoords = CArray(3, CInt(default=0))
... ycoords = CArray(3, CInt, default=[0,0,0])
...
>>> tri = Triangle()
>>> assert tri.xcoords == tri.ycoords == [0,0,0]
Nested arrays work as you might expect:
>>> class Matrix(CStruct):
... xs = CArray(3, CArray(2, CInt(default=0)))
...
>>> assert Matrix().xs == [[0,0], [0,0], [0,0]]
This should never be instantiated directly. Instead, you should subclass this when defining a custom struct. Your subclass will be given a constructor which takes the fields of your struct as positional and/or keyword arguments. However, you don’t have to provide values for your fields at this time. For example:
>>> class Point(CStruct):
... x = CInt()
... y = CInt()
...
>>> p1 = Point(5, 6)
>>> p2 = Point()
>>> p2.x = 5
>>> p2.y = 6
>>> assert p1 == p2
Returns the size of the packed binary data needed to hold this CStruct
Returns the format string used by the underlying struct module to represent this CStruct
Accepts a string or file-like object and returns an instance of this CStruct drawn from that data source.
Returns the packed binary data representing this CStruct. This is what should be written to files and sockets.
Alias for serialize
Returns a literal representation of the CStruct. For example:
>>> class Point(CStruct):
... x = CInt()
... y = CInt()
...
>>> p = Point(x=5, y=6)
>>> p
Point(x=5, y=6)
When you assign a value to one of a struct’s fields, protlib converts the value to the proper data type, according to the data type. For example:
>>> class Point(CStruct):
... code = CChar()
... x = CInt()
... y = CInt()
...
>>> p = Point(code="A", x="5")
>>> assert p.code == ord("A") == 65
>>> assert p.x == 5
>>>
>>> p.y = 6.25
protlib.py:303: CWarning: Loss of precision when assigning a float (6.25) to the CInt field Point.y
warn("Loss of precision when assigning a float ({0}) to the {1} field {2}.{3}".format(value, field.__class__.__name__, self.__class__.__name__, name), CWarning)
>>> assert p.y == 6
Returns an objects which may be used to declare a CStruct as a field in another CStruct. This accepts the same default and always parameters as the CType constructor. For example:
>>> class Point(CStruct):
... x = CInt()
... y = CInt()
...
>>> class Vector(CStruct):
... p1 = Point.get_type()
... p2 = Point.get_type(default = Point(0,0))
...
>>> v = Vector(p1 = Point(5,6))
Returns a list of the CType objects which define the fields of this struct in the order in which they were declared.
Warning
The order of struct fields is defined by the order in which the CType subclasses for those fields were instantiated. In other words, if you say
from protlib import *
y_field = CInt()
x_field = CInt()
class Point(CStruct):
x = x_field
y = y_field
then when you serialize your struct, the y field will come before the x field because its CInt value was instantiated first. Similarly, if you say
from protlib import *
class Point(CStruct):
x = y = CInt()
then the order of the x and y fields is undefined since they share the same CInt instance. In this second case, a CWarning will be triggered, but the first case is not automatically detected by the protlib library.
protlib also provides a convenient framework for implementing servers which receive and send CStruct objects. This makes it easy to implement custom binary protocols in which structs are passed back and forth over socket connections. This is based on the SocketServer module in the Python standard library.
In order to use these examples, you must do only two things.
Let’s walk through a simple example. We’ll define several structs to represent geometric concepts: a Point, a Vector, and a Rectangle. Each of these structs is a message which can be sent between the client and server. We’ll also define a variable-length message called PointGroup, which demonstrates using variable-length arrays.
Note that first field in each of these messages is a constant value that uniquely identifies the message.
This entire example can be found in the examples/geocalc directory. Here’s the common.py file, which is imported by both the server.py and client.py programs:
import sys
sys.path.append("../..")
import logging
logging.basicConfig(level = logging.INFO)
from protlib import *
SERVER_ADDR = ("127.0.0.1", 12321)
class Point(CStruct):
code = CShort(always = 1)
x = CFloat()
y = CFloat()
class Vector(CStruct):
code = CShort(always = 2)
p1 = Point.get_type()
p2 = Point.get_type()
class Rectangle(CStruct):
code = CShort(always = 4)
points = CArray(4, Point)
class PointGroup(CStruct):
code = CShort(always = 3)
count = CInt()
points = CArray("count", Point)
For our server, we define a handler class with a handler method for each message we wish to accept. The name of each handler method should be the name of the message class in lower case with the words separated by underscores. For example, the Vector class is handled by the vector method, and the PointGroup class is handled by the point_group method. Each of these handler methods takes a single parameter other than self which is the actual message read and parsed from the socket.
Here’s the server.py file which uses our subclasses of the SocketServer module classes to accept and handle incoming messages:
from math import sqrt
from common import *
class Handler(TCPHandler):
LOG_TO_SCREEN = True
def vector(self, v):
"""returns the mid-point of the line segment"""
return Point(x = (v.p1.x + v.p2.x) / 2,
y = (v.p1.y + v.p2.y) / 2)
def rectangle(self, r):
"""returns the endpoint closest to the origin"""
dists = [(sqrt(p.x**2 + p.y**2), p) for p in r.points]
return min(dists)[1]
def point_group(self, pg):
"""returns a rectangle which encompasses all points in the group"""
xmin = min(p.x for p in pg.points)
xmax = max(p.x for p in pg.points)
ymin = min(p.y for p in pg.points)
ymax = max(p.y for p in pg.points)
return Rectangle(points=[
Point(x=xmin, y=ymin), Point(x=xmin, y=ymax),
Point(x=xmax, y=ymin), Point(x=xmax, y=ymax)
])
server = LoggingTCPServer(SERVER_ADDR, Handler)
if __name__ == "__main__":
server.serve_forever()
To test this server, we have a simple client which sends a series of messages to the server and then reads back the responses, logging everything with our protlib.Logger class. Here’s our client.py script:
import socket
from random import randrange
from common import *
def rand_point():
return Point(x=randrange(100), y=randrange(100))
logger = Logger(also_print = True)
parser = Parser(logger)
sock = socket.create_connection(SERVER_ADDR)
f = sock.makefile("r+b", bufsize=0)
vec = Vector(p1=rand_point(), p2=rand_point())
logger.log_and_write(f, vec)
pt = parser.parse(f)
assert vec.p1.x < pt.x < vec.p2.x or vec.p1.x > pt.x > vec.p2.x
assert vec.p1.y < pt.y < vec.p2.y or vec.p1.y > pt.y > vec.p2.y
rect = Rectangle(points=[Point(x=1, y=1),
Point(x=1, y=5),
Point(x=5, y=1),
Point(x=5, y=5)])
logger.log_and_write(f, rect)
pt = parser.parse(f)
assert pt.x == pt.y == 1
points = [rand_point() for i in range(10)]
logger.log_and_write(f, PointGroup(count=10, points=points))
rect = parser.parse(f)
assert rect.code == Rectangle.code.always
sock.close()
Our server does all of our logging automatically, but we need to manually invoke the logger on the client. The logs created and their format are explained below.
protlib uses the logging module to provide 5 different logs, each with their own suffix: hex, raw, struct, error, and stack. By default, the prefix of these logs will be the name of the current script. A RotatingFileHandler is created for each of these logs if no handlers already exist when the logs are first accessed by protlib.
For example, if you’re running the script server.py then these will be the log names, log file names, logging level used for the log messages, and type of messages written to each log:
log name | default filename | level | messages |
---|---|---|---|
server.hex | server.hex_log | DEBUG | nicely formatted hex dumps of the binary data sent and received |
server.raw | server.raw_log | INFO | Python string literals of the binary data sent and received |
server.struct | server.struct_log | WARNING | literal representations of each struct sent and received |
server.error | server.error_log | ERROR | error messages |
server.stack | server.stack_log | CRITICAL | stack traces of uncaught exceptions thrown by handler methods |
Each log message generated by one of our protocol handlers contains a unique identifier which indicates the binary protocol message received. This makes it easy to match the log messages in the different files to one another, since this unique message identifier will be present in each of the 5 logs.
Here’s a description of each log:
This contains the literal representation of each request and response, for example:
2010-03-15 18:54:07,664: (1268693647_0) received Vector(code=2, p1=Point(code=1, x=39.0, y=41.0), p2=Point(code=1, x=93.0, y=13.0))
2010-03-15 18:54:07,664: (1268693647_0) sending Point(code=1, x=66.0, y=27.0)
This is convenient because the structs are logged with the Python code which represents them. Therefore we can paste them directly into a Python command prompt to inspect and play around with them:
>>> from common import *
>>> p = Point(code=1, x=66.0, y=27.0)
>>> p
Point(code=1, x=66.0, y=27.0)
This contains the raw data in the form of a Python string of each request and response, for example:
2010-03-15 18:54:07,664: (1268693647_0) sending '\x00\x01B\x84\x00\x00A\xd8\x00\x00'
2010-03-15 18:54:07,667: (1268693647_1) received '\x00\x04\x00\x01?\x80\x00\x00?\x80\x00\x00\x00\x01?\x80\x00\x00@\xa0\x00\x00\x00\x01@\xa0\x00\x00?\x80\x00\x00\x00\x01@\xa0\x00\x00@\xa0\x00\x00'
This is convenient because we can paste these strings into a Python command prompt and play around with them. If they are valid then we can parse them into structs, and if they aren’t then we can examine exactly why; this log will always contain what we receive even in the case of unparsable binary data:
>>> from common import *
>>> s = '\x00\x01B\x84\x00\x00A\xd8\x00\x00'
>>> p = Point.parse(s)
>>> p
Point(code=1, x=66.0, y=27.0)
>>>
>>> s = "bad"
>>> p = Point.parse(s)
>>> Point.parse(s)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "protlib.py", line 230, in parse
return cls.get_type(cached=True).parse(f)
File "protlib.py", line 141, in parse
raise CError("{0} requires {1} bytes and was only given {2} ({3!r})".format(self.subclass.__name__, self.sizeof, len(buf), buf))
protlib.CError: Point requires 10 bytes and was only given 3 ('bad')
>>>
>>> s = "invalid but with enough data"
>>> p = Point.parse(s)
../../protlib.py:526: CWarning: Point.code should always be 1 but was given a value of 26990
warn("{0}.{1} should always be {2!r} but was given a value of {3!r}".format(self.__class__.__name__, name, field.always, value), CWarning)
>>> p
Point(code=26990, x=1.1430328245747994e+33, y=1.1834294514326081e+22)
This contains nicely-formatted tables of the binary data sent and received in hexadecimal notation. For example:
2010-03-15 18:38:50,978: (1268692730_0) received
0 1 2 3 4 5 6 7
0 00 02 00 01 42 30 00 00
8 42 74 00 00 00 01 42 aa
16 00 00 42 18 00 00
This contains messages for common errors, such as when a message is too short, or when we have no handler to match a message we’ve received, etc. These messages contain as much information as possible to help reconstruct the problem, which usually includes the raw data involved (also present in the raw log).
This contains stack traces from exceptions thrown in your handler methods.
Although logging is performed automatically when using SocketServer classes, you may find it useful to instantiate your own logger objects, then manually make use of the 5 logs listed above. Use this object to do that; note that this class uses but does not inherit from the logging.Logger class.
A logging object which uses the 5 logs listed above.
Parameters: |
|
---|
Logs the repr of an instance of a CStruct subclass to the struct log.
Parameters: |
|
---|
Logs the repr of the packed binary data to the raw log, then logs a nicely formatted table of thje data to the hex log.
Parameters: |
|
---|
Logs the message to the error log. The message parameter should be a string, and the *args and **kwargs to this method are used as the parameters to str.format
Logs the value of traceback.format_exc() to the stack log.
Logs a string or CStruct instance to the appropriate logs, then writes it to a file.
Parameters: |
|
---|
As mentioned above, protlib automatically sets up a RotatingFileHandler when you instantiate protlib.Logger on each of the 5 logs for which no other logging handlers are defined. Because protlib uses the logging module from the standard library, you can use your own configuration, handlers, formatters, etc. This is demonstated by the following example, which is included as the file examples/custom_logging/testing.py, although you’ll need to replace the string "smtp.example.com" with a valid outgoing mail server for the code to run properly.
import sys
import time
import logging
from logging.handlers import SMTPHandler, TimedRotatingFileHandler
sys.path.append("../..")
from protlib import *
class Point(CStruct):
code = CShort(always = 0x1234)
x = CInt()
y = CInt()
logging.basicConfig(level = logging.DEBUG)
trfh = TimedRotatingFileHandler("testing.rotating_log", "s", 1)
logging.getLogger("testing.hex").addHandler(trfh)
logger = Logger()
parser = Parser(logger)
smtp = SMTPHandler("smtp.example.com", "bugs@example.com", ["eli@example.com"], "Stack Trace")
logging.getLogger("testing.stack").addHandler(smtp)
if __name__ == "__main__":
with open("point.dat","w") as f:
p1 = Point(x=5, y=6)
logger.log_and_write(f, p1)
time.sleep(2)
with open("point.dat") as f:
p2 = parser.parse(f)
try:
Point(x = "not an integer")
except CError:
logger.log_stacktrace()
Here’s an explanation of the customizations made to our logging:
As mentioned above, you should always have your protocol classes extend either the TCPHandler or UDPHandler class, depending on what type of SocketServer you’re using. Each of these classes inherits from ProtHandler, and you may use these methods and fields to affect the behavior of your custom protocol handlers:
The user does not instantiate this class or any of its subclasses directly. Instead, you declare your own handler class which subclasses either TCPHandler or UDPHandler, which are themselves subclasses of ProtHandler. They also extend the StreamRequestHandler and DatagramRequestHandler classes of the SocketServer module, respectively.
This class also inherits from the protlib.Logger class, so you can call the log functions listed above from your handler methods by simply calling self.log_stack(), self.log_error("Boo!"), etc.
By default, your handler will detect all messages present in the same module where the handler class itself is defined. So you can either define your handler in the same module where your structs are defined, or you can import those structs into the handler’s module. This is the recommended way to integrate your handlers with your struct definitions.
However, you may instead set the STRUCT_MOD field to the module where the structs are declared. (Technically this can be anything with __dict__ and __name__ fields.) You may also set this to a string which is the name of the module where they are declared. For example:
import module_with_structs
class SomeHandler(TCPHandler):
STRUCT_MOD = module_with_structs
# handler methods would go here
class AnotherHandler(UDPHandler):
STRUCT_MOD = "module_with_structs"
# handler methods would go here
This is False by default, but if set to True, every log message will be printed to the screen in addition to being written to the appropriate log.
Changes the prefix of each log from the name of the current script to whatever is specified. For example, if you set the LOG_PREFIX to "foo", then your logs will be foo.hex, foo.raw, etc.
These attributes are best set where your custom handler class is defined, for example:
class Handler(TCPHandler):
LOG_TO_SCREEN = True
LOG_PREFIX = "unified"
# handler methods would go here
This is the default handler for any message for which no struct has been defined. By default this logs an error message and sends no reply. Override this if you wish to have your own handler for unclassified binary messages; the data parameter is a string containing the binary data of the message.
Anything you return a handler method is sent back to the client, whether it’s a struct or just binary data in a string. However, sometimes you may need to send multiple messages back to the client. You can manually concatenate the binary data strings, or you can use the reply method, for example:
class RepeatRequest(CStruct):
code = CShort(always = 1)
name = CString(length = 25)
repititions = CInt()
class Handler(TCPHandler):
def repeat_request(self, rr):
for i in range(rr.repititions):
self.reply("Hello " + sm.name + "!\n")
These classes extend the TCPServer and the UDPServer classes from the SocketServer module, respectively. There are only two differences between these and their parent classes:
So basically, using these classes simply provides sensible default settings for your logs and sockets.
If you know what struct you want, then you can use the CStruct.parse classmethod to read an instance of that struct from a file, e.g. p = Point.parse(f). However, in some cases you want to read some data from a file or socket but aren’t sure what message is coming across. This class’s parse method figures out which message is being read and returns an instance of the correct struct.
Parameters: |
|
---|
This method accepts a string or file and returns an instance of the struct it reads from that string/file. If the data it finds cannot be parsed into a struct, then it just returns all of the data it is able to read. This may be an empty string if no data is available. Any data returned will be written to the appropriate logs.
None will be returned in the case of an incomplete message. In this case a message will be written to the error log.
Many binary protocols have many message types, but every message has exactly the same fields, even if those fields have different constant values. It would be annoying if you had to write a bunch of mostly-identical struct definitions, so protlib lets you subclass your custom structs and only override the fields which are different in some way, such as having a default value in some subclasses but not others, etc.
Let’s walk through a simple example, which is available in the examples/struct_inheritance directory. First, we define our messages in common.py:
from random import randrange
from datetime import datetime
import sys
sys.path.append("../..")
from protlib import *
SERVER_ADDR = ("127.0.0.1", 5665)
class Message(CStruct):
code = CInt()
timestamp = CString(length=20, default=lambda: datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
comment = CString(length=100, default="")
params = CArray(20, CInt(default=0))
class ErrorMessage(Message): code = CInt(always = 0)
class CCRequest(Message): code = CInt(always = 1)
class CCResponse(Message): code = CInt(always = 2)
class ZipRequest(Message): code = CInt(always = 3)
class ZipResponse(Message): code = CInt(always = 4)
In this case we have a standard message format, and the only thing that varies is the value of the code field, so we need only specify that field in our subclasses. If we needed to override other fields, we could do so in any order; the order of fields would remain as however they were declared in the parent class.
Since these messages all have different constant values in their first field, we can write a normal handler class in our server.py:
from common import *
def credit_card_lookup(ssn):
if ssn != [0] * 9:
return [randrange(10) for i in range(12)]
def zip_lookup(ssn):
if ssn != [0] * 9:
return [randrange(10) for i in range(5)]
class Handler(TCPHandler):
LOG_TO_SCREEN = True
def cc_request(self, ccr):
"""return the credit card number of the person with the given SSN"""
ssn = ccr.params[:9]
cc_num = credit_card_lookup(ssn)
if cc_num:
return CCResponse(params = cc_num)
else:
return ErrorMessage(params=ssn, comment="No matching SSN")
def zip_request(self, zr):
"""return the zip code of the person with the given SSN"""
ssn = zr.params[:9]
zip_code = zip_lookup(ssn)
if zip_code:
return ZipResponse(params = zip_code)
else:
return ErrorMessage(params=ssn, comment="No matching SSN")
server = LoggingTCPServer(SERVER_ADDR, Handler)
if __name__ == "__main__":
server.serve_forever()
Since our handler can return different types of messages depending on whether our lookup was successful, our client.py uses the Parser class to parse all incoming messages:
import socket
from common import *
logger = Logger(also_print = True)
parser = Parser(logger)
def rand_ssn():
return [randrange(10) for i in range(9)]
sock = socket.create_connection(SERVER_ADDR)
f = sock.makefile("r+b", bufsize=0)
logger.log_and_write(f, CCRequest(params=rand_ssn()))
ccresp = parser.parse(f)
assert ccresp.code == CCResponse.code.always
logger.log_and_write(f, ZipRequest(params=rand_ssn()))
zresp = parser.parse(f)
assert zresp.code == ZipResponse.code.always
logger.log_and_write(f, ZipRequest())
err = parser.parse(f)
assert err.code == ErrorMessage.code.always
sock.close()
All exceptions raised by the protlib module will be instances of this class, which extends BaseException.
All warnings triggered by the protlib module will be instances of this class, which extends UserWarning.
This is the function used to convert between camelCased and separated_with_underscores names. Pass it a string and it returns an all-lower-case string with underscores inserted in the appropriate places. You never have to call this method yourself, but you can use it as a test if you’re unsure of the correct handler method name for one of your CStruct class. If your struct names are already lower case then this function will just return the original string, whether or not you are already using underscores. To make things even clearer, here are some examples:
SomeStruct -> some_struct
SSNLookup -> ssn_lookup
RS485Adaptor -> rs485_adaptor
Rot13Encoded -> rot13_encoded
RequestQ -> request_q
John316 -> john316
rs485adaptor -> rs485adaptor
rot13_encoded -> rot13_encoded
Takes a string and returns a string containing a nicely formatted table of the hexadecimal values of the data in that string. For example:
>>> from protlib import *
>>> print hexdump("Hello World!")
0 1 2 3 4 5 6 7
0 48 65 6c 6c 6f 20 57 6f
8 72 6c 64 21
The first character of the format string passed to the struct module which determines the byte order used to parse and serialize our structs. By default this is set to "!", which indicates network byte order. You may change it to any of the options available in the struct module.
When the TCPHandler class makes calls to to select, it uses the default timeout returned by socket.getdefaulttimeout. However, if that function returns None because no timeout has been set, protlib will use this value, which is 5 seconds.